This game is played in pairs, and all pairs will need a dice and paper to score. The participants take it in turns to bat. The batter rolls the dice, and if they get a 1, 2, 3, 4 or 6, they add that to their score and complete that many reps of the exercise assigned to the “opener,” eg. If they roll a 6, they complete 6 squat thrusters. Then their partner has a roll and does the same with their score. If they roll a 5, their batsmen is out. In this instance, they write the total score for their “opener” into the appropriate box and move onto the second batsmen (exercise). They continue taking turns and adding their scores for each batsman until ten batters are out and the winner is the person that has the highest total score for all of their batsmen.
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